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"Tony Vigil" <tjv### [at] hotmailcom> schreef in bericht
news:3dd159b4$1@news.povray.org...
> RE #1. I have rendered lots of cue balls. Some for commercial print. Try
> giving the ball a higher ambient value & lower the amount of reflection.
> The white part of the ball is reflecting way too much of the green. It
> should be much whiter.
Whatever you do, DON'T use an ambient value higher than 0 for non-light-emitting
objects. A higher diffuse value and a lower reflection value (for the white
part), and maybe some blurred reflection, would be nice though.
BTW: I really like the normal on the plane! :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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